Dragon Fight Club
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Dragon Fight Club

Terms of Service

Last updated 14 August 2026

Rewritten in full. Refunds are now a money-back promise on your first charge, the old fine print about your 14-day cancellation right is gone, and the trial, the prices and the 15-day answer to a written complaint are stated outright.

Who we are

Dragon Fight Club is a tool for running D&D 5e encounters at the table, made and run by MORG ORG in Croatia. It is a live tool for the person running the game. It holds the fight, and you run it. These terms are the deal between you and us, and making an account or using the app means you accept them.

Your account

Sign-in is passwordless. A magic link goes to your email address, or Google or Apple vouches for you instead. Keeping that mailbox or that account safe is your side of it, because whoever can open it can open your library, and what happens under an account is treated as the account holder’s doing.

You must be at least 16 years old to have one. An account is meant for one person; it is not a seat to pass around the table.

What Drake costs

While the free beta runs, nothing is charged and there is nothing to buy. Every signed-in account already has the paid tier and checkout is closed. The prices, the trial, the refund window and cancelling below are the deal from the day the beta ends.

The free tier stays free. Your library, syncing it between your devices, and running a fight are not going behind a price. The paid tier is called Drake, it is US$7 a month or US$60 a year, and it is charged by our payment processor, Stripe. Whichever you pick renews on its own at the end of each period until you cancel. The total you see at checkout is the whole of it. Nothing is added afterwards, and there is no fee for signing up or for leaving.

Your first 30 days

Every new account starts with 30 days of Drake, and we do not ask for a card to give it to you. The trial belongs to the account rather than to a checkout: it is already running before you ever see a payment form, and when it runs out the app steps down to the free tier instead of charging you. Subscribe while it is still running and your first charge waits for the day the trial would have ended. That wait needs two things: more than two days left on the clock, which is the shortest gap our payment processor will hold, and a first subscription on the account. Take one out a second time, after a cancellation, and it is charged straight away. Your access is the same either way.

Money back, for 14 days

If the paid tier turns out not to be what you wanted, ask us within 14 days of your first charge and we send it back in full. You do not have to give a reason and there is no form to fill in: an email to support@dragonfightclub.app is the whole procedure. It covers the first charge on an account wherever in the world you are, and it sits on top of whatever your own consumer law already gives you.

A renewal that caught you by surprise is not something we want to keep money over either. Write to us and we will sort it out.

Cancelling

Cancel from inside the app: Settings, then Billing, in as few steps as subscribing took. Cancelling stops the next charge, and your paid access continues until the end of the period you have already paid for. After that the Drake features stop. What was never paid for stays. Your library and your homebrew are untouched, and so are your pictures. The free tier stores less than Drake, so a library over the free limit keeps working but cannot grow until it is back under.

Complaints

If something needs a formal written complaint, send it to support@dragonfightclub.app and say that is what it is. We will confirm we have it, and we will answer you in writing within 15 days. Croatian consumer law asks that of us, and it is what we would want ourselves. The EU’s online dispute platform closed in 2025, so there is no link to it here.

Availability

We work to keep the app up and we watch it, but we do not promise it will never be down or that a release will never carry a bug. Features get added, changed, and occasionally taken away.

Your content

What you make in the app is yours: characters, encounters, homebrew monsters and spells, notes, and the pictures you upload. We do not claim ownership of any of it, and it is never used to train models or to sell advertising. We take only the permission running the service needs, which covers storing your work, showing it back to you, and syncing it to the other devices you sign in from. That permission ends when your account does.

You are responsible for what you put in, including anything you import from a service such as D&D Beyond, and by putting it in you are saying you have the right to use it. Sharing an item with other Dungeon Masters is a separate, deliberate step, and it grants more than this, including things that outlive your account.

Sharing content with other users

If you share a homebrew monster or spell with other Dungeon Masters on the community shelf, this section is the deal. Sharing is per item and always your choice. Nothing you make is shared until you share it, and the rest of your library stays private.

You keep ownership of anything you share. Sharing does not transfer your copyright, and you can stop sharing an item at any time.

When you share an item, you grant us a worldwide, non-exclusive, royalty-free license to host, store, display, and distribute it as part of the service. That includes showing it to visitors who are not signed in, and letting search engines index it.

You also grant every other user a perpetual, worldwide, non-exclusive, royalty-free license to use the version of your item they took: to run it at their own tables, to make their own edited copies, and to share a reworked version under these same terms, carrying credit back to you. Credit rides your creator name, so it lasts as long as the name does: delete your account and the copies stay, credited to nobody. The license is pinned to the version they took, and it survives you stopping sharing, so a table that has already prepared a game with your monster keeps it. It is a license to play and to build on, not to sell: it does not let another user sell your work.

You confirm that you have the right to share what you share, and that it follows the upload rules. We may take a shared item off the shelf, or remove it entirely, and we may end an account’s access to sharing, as those rules describe.

Game content and licensing

Dragon Fight Club is compatible with fifth edition. It is an independent product, and it is not affiliated with, endorsed by, or sponsored by Wizards of the Coast.

The game content in the app is free-licensed, and every source is credited in the app under Settings, then Licenses and Attribution. The 2024 material comes from the System Reference Document 5.2, used under the Creative Commons Attribution 4.0 International license. The 2014 material comes from the SRD 5.1 and from third-party libraries published under the Open Game License 1.0a, whose section 15 copyright chain and full license text sit in that same panel.

Content you import from a service such as D&D Beyond stays subject to that service’s own terms, and what you do with it is your responsibility.

Copyright complaints

If you believe something shared on Dragon Fight Club infringes a copyright you hold, tell us and we will act on it. Send your notice to our designated agent:

MORG ORG
Dragon Fight Club

Croatia

dmca@dragonfightclub.app

What a notice needs

  • Your signature, electronic or physical, as the owner of the right or someone authorized to act for the owner.
  • The work you say has been copied.
  • Where the infringing material is on the service, in enough detail for us to find it. A link is best.
  • How to reach you: name, address, phone number, and email.
  • A statement that you believe in good faith the use is not authorized by the copyright owner, its agent, or the law.
  • A statement that the information in your notice is accurate, and, under penalty of perjury, that you are the owner or authorized to act for the owner.

When we get a complete notice we remove the material. We tell the person who shared it what happened, and they can send a counter-notice.

Counter-notice

If your item was removed and you believe that was a mistake or a misidentification, send a counter-notice to the same agent. It needs your signature; the item that was removed and where it appeared; a statement under penalty of perjury that you believe in good faith it was removed by mistake or misidentification; your name, address, and phone number; your consent to the jurisdiction of the federal court for the district where you live, or, if you live outside the United States, any district in which we may be found; and your agreement to accept service from the person who sent the original notice. We pass the counter-notice on to them. If they do not tell us they have filed a court action within ten to fourteen business days, we may put the item back.

Repeat infringers

We keep a record of the copyright complaints we act on. An account that infringes repeatedly loses access to sharing and has everything it shared taken off the shelf, and we may close it. Sending notices you know to be false can cost you the same, and can carry damages under the law.

Acceptable use

Do not use the app to break the law, to infringe someone else’s rights, to upload malicious content, or to attack the service or the people using it. What may and may not go on the public shelf is set out in the upload rules, which are part of these terms. We may suspend or close an account that breaks either.

What we do not promise

The app is provided as it is and as it happens to be available, without warranties of any kind, as far as the law permits. To the fullest extent the law permits, we are not liable for indirect or consequential losses, or for loss of data or content.

Where the law does not permit that, it does not apply. Nothing here limits the rights you have as a consumer that cannot be limited by law, including your right to a service that works and to a remedy when it does not.

Governing law

These terms are governed by the laws of Croatia. If you are a consumer living somewhere else, that does not take away the mandatory protections of the country you live in. You keep those wherever we happen to be based.

Changes to these terms

When the service changes, these terms change with it. The date at the top moves and the line under it says what moved. Carrying on with the app after that means the version you are on is the new one, and if a change does not suit you, cancelling is one screen away.

Contact

These terms, a bill, or anything else: support@dragonfightclub.app.

Adapted from the Basecamp open-source policies, used under CC BY 4.0.

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