Encounter Difficulty Calculator
Drop in your party and the monsters they’re about to meet. See instantly whether the fight lands as a warm-up or a funeral.
Below the lowest budget: little threat. Spend it on flavor, not stakes.
- Monsters
- 2
- Base monster XP
- 400
- Party size
- 4
- Encounter XP
- 400
Stop math-ing mid-combat.
You have the verdict. What this page cannot do is the three hours after it: the turn order, the hit points, and which goblin is still prone.
How encounter difficulty works
D&D 5e uses experience points as the common currency for “how hard is this fight.” The calculator follows the official math of whichever rules set you pick, 2024 or 2014. Here’s what it’s doing under the hood.
Sum each hero’s XP budget
Every character gets an XP allowance based on their level. Add them up and you have the party’s budget lines: three on the 2024 rules (Low, Moderate, High), four on 2014 (Easy, Medium, Hard, Deadly). Those lines are what the scale under the verdict draws.
Total the monsters
This step is a plain D&D XP calculator: each monster’s Challenge Rating maps to a fixed XP value, and it sums those across every group you add. Price is set by CR alone, so one boss and six mooks worth the same total start from the same number. The next step is what turns that total into a verdict.
Read the verdict
Stack the monster XP against the party’s budget. Below the lowest line the verdict reads Trivial; above it the fight takes the name of the highest budget it has cleared. There is one more rung over all of them, Brutal, and it starts half again past the High budget rather than the moment you cross it. On the 2014 rules Deadly is the top rung and a printed line, and what gets compared is the monster XP after the group-size multiplier, which the questions below work through.
XP budget per character (2024 rules)
The per-character XP budget from the 2024 Dungeon Master’s Guide. One row per level. The calculator above reads it for you, and it is printed here for the DM who would rather work it out on paper.
Values are per single character · 2024 DMG
| Level | Low | Moderate | High |
|---|---|---|---|
| 1 | 50 | 75 | 100 |
| 2 | 100 | 150 | 200 |
| 3 | 150 | 225 | 400 |
| 4 | 250 | 375 | 500 |
| 5 | 500 | 750 | 1,100 |
| 6 | 600 | 1,000 | 1,400 |
| 7 | 750 | 1,300 | 1,700 |
| 8 | 1,000 | 1,700 | 2,100 |
| 9 | 1,300 | 2,000 | 2,600 |
| 10 | 1,600 | 2,300 | 3,100 |
| 11 | 1,900 | 2,900 | 4,100 |
| 12 | 2,200 | 3,700 | 4,700 |
| 13 | 2,600 | 4,200 | 5,400 |
| 14 | 2,900 | 4,900 | 6,200 |
| 15 | 3,300 | 5,400 | 7,800 |
| 16 | 3,800 | 6,100 | 9,800 |
| 17 | 4,500 | 7,200 | 11,700 |
| 18 | 5,000 | 8,700 | 14,200 |
| 19 | 5,500 | 10,700 | 17,200 |
| 20 | 6,400 | 13,200 | 22,000 |