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Medium humanoid, Any Alignment

Wyrmhunter Sharpshooter

walk 35 ft.

by Dragon Fight Club· v1 · updated 11 Aug 2026

Free, and it needs an account. Your library then follows you to every device you play from.

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AC16studded leather
Initiative+4
HP112(15d8 + 45)
CR5XP 1,800
STR12+1
DEX18+4
CON16+3
INT12+1
WIS16+3
CHA10+0

SavesDEX +7, WIS +6

SkillsStealth +7, Survival +6, Perception +6

Sensespassive Perception 16

LanguagesCommon plus one other language

Actions

Multiattack. The sharpshooter makes three Longbow attacks.

Longbow. Ranged Attack Roll: +7, range 150/600 ft. Hit: 11 (2d6 + 4) Piercing damage, plus 7 (2d6) Piercing damage if the target is a Dragon.

Pinning Arrow (2/Day). Ranged Attack Roll: +7, range 150/600 ft. Hit: 8 (1d8 + 4) Piercing damage, and the target has the Restrained condition (escape DC 15).

Volley (Recharge 5-6). Arrows rain down in a 10-foot-radius Sphere centered on a point within 120 feet. Dexterity Saving Throw: DC 15, each creature in the Sphere. Failure: 18 (4d8) Piercing damage. Success: Half damage.

Serpent Arrow (1/Day). Ranged Attack Roll: +7, range 150/600 ft. Hit: 8 (1d8 + 4) Piercing damage. Constitution Saving Throw: DC 14. Failure: The target has the Poisoned condition for 1 minute. The target repeats the save at the end of each of its turns, ending the effect on itself on a success.

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Version history
v1Current11 Aug 2026