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Large fey, Neutral

Spirit Arctic Direwolf

walk 30 ft.

by Dragon Fight Club· v2 · updated 1 Sep 2026

Free, and it needs an account. Your library then follows you to every device you play from.

0 DMs recommend this

AC11 + the spell's level
Initiative+1
HP10 + 10 per spell level
CR-
STR17+3
DEX12+1
CON16+3
INT6-2
WIS14+2
CHA8-1
Resist
Cold

SensesDarkvision 60 ft., passive Perception 12

Languagestelepathy 1 mile (works only with you)

Traits

Life Bond. When you regain Hit Points from a level 1+ spell, the wolf regains the same number of Hit Points if you're within 5 feet of it.

Keen Smell. The wolf has Advantage on Wisdom (Perception) checks that rely on smell.

Pack Tactics. The wolf has Advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Vicious Bite. Melee Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d10 + the spell's level Piercing damage. If the target has half its Hit Points or fewer, it takes an extra 2d6 Piercing damage.

Claw. Melee Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d8 + the spell's level Slashing damage, and the target has the Prone condition if it is Large or smaller.

Comments

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Version history
v2Current1 Sep 2026
v131 Aug 2026